Forza 4 American Le Mans Pack DLC now available
In this months Forza 4 DLC release we see 10 new cars introduced. One car Aussie racing fans may be interested in is the..
2011 Holden HSV GTS
More power, better handling, and new technology are all hallmarks of Holden’s latest E Series—the 2011 HSV GTS. The Australian manufacturer has truly thrown out the stops for the GTS, with a 6.2 litre V8 capable of 436 horsepower and an engine note that has spawned praise from tons of automotive critics. So it’s definitely got the muscle for straight-line speed, but the GTS’s MRC suspension will automatically change the damping settings of the suspension several hundred times per second, resulting in a responsive ride that’s fantastic through the turns. It’s also a great-looking car, featuring a dramatic front end complete with a unique vase-shaped grille. When you think about it, the HSV GTS is a lot like your stereotypical Australian: it’s good-looking, sounds great, and is a lot of fun to hang around with.
Remember if you purchased a Season Pass, this car pack is free. Check out the trailer below.
For more information, head to ForzaMotorsport.net
Review: Forza Motorsport 4

The Forza Motorsport series began way back in 2005. but now in 2011 it’s time for the 4th edition. I’ve been lucky enough to have been playing the game for the past week under embargo.. but that just ended ! So strap yourself in for the review.
The home screen is made up of 5 sections, Play Career, Community, Autovista, Free Play and Marketplace, in the demo, you only had access to 2 of these, so below we’ll take a look at each one.

Career
Finally a game that recognises your commitment to the series ! After firing up Forza 4, it identified the saved game from Forza 3 sitting on the same hard drive. The game prompted me to import the data, naturally I did which resulted in early unlocks of cars and a badge (Level 50, VIP). Unfortunately despite your previous experience, your career will still start using slow class F cars.
Track locations are now visualised with the track selection panning over a map of the world. This contextualisation works remarkably well compared with selecting from a list. The thought process involved in creating this is pretty impressive, there’s even made up tracks still have locations on the map.
The number of races in Forza 4 is simply astonishing. With some many track and race variants, there are hundreds of events to race. If you want value for money, this game will satisfy your cravings, there’s no 10 hour FPS here, hours required are measured in 3 figures.
Rival events is another mode that places your times against the best in the world. Rival challenges come in many forms including hot laps, drifting, time attack, track days, top gear and Autocross. These game modes make for a nice break from hours of standard circuit racing. Autocross races can contain objectives like knocking over a specified number of Pins, or driving slalom between Barrels around the track.

Community
If there wasn’t already enough places for you to sink time into, racing online is a massive part of Forza. It’s been a little difficult to test during the pre-release phase as there’s only a select few with early access. This section will blow up on release day. Naturally you can join or create an almost infinite number of race modes with players across the globe.
An important new addition in Forza 4 is the ability to use Clubs. Naturally Motorsport communities online want to form group and race competitively with others in the game. Forza 4 lets you do that by creating Clubs. A really nice feature is that you can share your cars with the group. This means someone entering the game for the first time could try a heavily customised, specked out ride. A great idea and well executed.
You may be used to comparing your best times with Xbox Live friends, or the top leaderboards, but now you can compare with club members as well. This team system is something we’ve seen many games try, but rarely done well.
There is still the same Auction House for selling cars and Store Front for selling graphics and vehicle setups – sadly not much has changed here from Forza 3.

Autovista
25 amazingly detailed cars are on display for you to investigate. Jeremy Clarkson of Top Gear fame also gives his dry humoured run down of each. To unlock a car for Autovista, you need to select it and complete a challenge. While it may seem a fair bit of effort just to look at a car, I can assure you, it’s completely worth it. My personal favourite is pressing X to ‘explode’ the car, opening every door, bonnet, boot and wing available.
You can even get inside the car to get a run down of the dash and interior, which looks just as detailed as the exterior. Clicking on the steering wheel will show off the start process, complete with gauges, displays and the engine revs. Unfortunately you don’t get to control the revs yourself, you need to drive the car for that.
There’s also Kinect integration in this mode, this allows users to step left and right to move around the car. This does have it’s issues, at times it can be jerky and you end up doing things you didn’t intend like exiting the car when you meant to inspect something.

Free Play
Brand new in this version is the ability for two players in split screen to use in-car view. Some how those wizards at Turn 10 Studios managed to extract some more horse power out of the 5+ year old Xbox 360 and get this to work. Clearly the momentum in multiplayer gaming is to go online, but there are still circumstances when you want to race a friend in the same room.
There’s also Quick Race and Hot Lap sections in Free Play, great if you want to break from serious racing and want to test the damage engine at 300km/h into a wall.
Marketplace
Apparently where you can get ‘the latest content’ for Forza 4, Marketplace is basically a front end to DLC. What is promising is the multiplayer game mode currently lists ‘soccer’ but is unavailable. This famous Top Gear soccer match should be available at launch.
In Autovista, the 2012 BMW M5 is also tagged as DLC and not yet available, this suggests Turn 10 will release additional Autovista cars overtime for you to drool at while emptying your wallet.
Marketplace introduces the notion of Tokens. Buying Car Tokens with Microsoft Points (real money) allows you to buy any car in the game. So if you’re time poor and bank rich, then you can buy your way to the best rides.

Cars
The cars in this game look fantastic, highly detailed both inside and out. This is the first game I’ve played (and maybe ever) to feature moving components based on physics. The Lexus LFA for example has a rear wing that opens at high speed to keep it glued to the road. The same is true of the super fast Bugatti Veyron, which also uses the pop-up wing for aggressive braking, like a parachute on a dragster.
Upgrading your car and the modification system works essentially the same as Forza 3. There is one key difference – loyalty discounts can be achieved by winning races with a certain manufacturer. Discounts on part upgrades range up to 100%. Yep, free upgrades !
I mentioned earlier the extra detail in the car models. This extra level of detail even extends to flames shooting out the exhaust when unburnt fuel reaches the hot exhaust tip and combines with oxygen. These guys have thought of everything. Those for an eye for detail will also appreciate the reflections in the car bonnet are now smooth as silk. Incredibly low quality in the last version, this improvement likely comes as a result of their new lighting engine.
Car handling has been improved with 3 options available. Assisted where the computer really wants to help, this mode is for beginners only. Standard which actually makes it easy to drift without an aggressive snap back. The last is Simulation where real driving physics are applied.. this is the hardest and really for the most advanced racing drivers. If you have a steering wheel and pedals, this is the option for you.

V8 Supercars
Australian motorsport fans will be keen to know the evolutions with V8 Supercars in the Forza franchise. While there is no Bathurst or any Australian tracks for that matter, there is an update in regards to V8 Supercars included in Forza 4. So we’ve gone from 4 Fords and 4 Holdens, to 5 of each. Not exactly the whole field we were were hoping for. Expect DLC or community developed liveries for other teams.
| Ford | Holden |
| #19 Mother Energy Racing Team FG Falcon #5 Ford Performance Racing FG Falcon #9 SP Tools Racing FG Falcon #17 Dick Johnson Racing Team FG Falcon #4 Irwin Racing FG Falcon |
#1 Toll Holden Racing Team Commodore VE #11 Pepsi Max Crew Commodore VE #33 Fujitsu Racing GRM Commodore VE #88 Team Vodafone Commodore VE #8 Team BOC Commodore VE |

Damage
One of my biggest criticisms of Grand Turismo 5 was the lack of damage. Now apparently it does have damage, but so far in most players will never see it. I never understood that. Forza 4’s damage engine has been upgraded significantly and damage applies only to the area impacted. Sideswiping another car may result in scratches along the front or rear guard, not the simple switching of a ‘damaged’ texture for the entire side of the car. In simulation mode there’s also tyre wear, engine damage and fuel to worry about for that real driving simulation.

Kinect Integration
The hardcore Forza fans had been concerned when the K word was mention in relation to their beloved realistic driving sim. While it’s amazing technology packed into a small box, it can create child-like or basic experiences, the exact opposite of what ‘real’ drivers want.
Good news. The use of Kinect in Forza 4 is completely optional, so if you don’t have or want to use it, you don’t need to. The cover art for the game uses the term ‘Enhanced with Kinect’ and essentially that’s true. While racing, Kinect is used for head / upper-body movement. This translates what you would typically use the left thumb stick for, looking left or right out windows. Sure it may be to check your blind spots, but I found it most useful for looking out the side mirror while drifting.
Forza 4 Trailer
Overall
What Turn 10 Studios has created here is without a doubt the best racing game available today. With stunning car models, a realistic physics and lighting engine, Forza 4 is now the benchmark for racing games. It was cute that GT5 had a at try, but it has seriously been left behind.
Whether your a dedicated racing fan or a complete newby, you will enjoy Forza 4. Advanced Forza 3 fans may find the Career progression a little slow, but that’s a pretty mild complaint. The achievements come thick and fast in the first few hours of the game, these really should have been distributed more evenly over the hours required to complete the game. Turn 10 clearly recognise the number of people willing to commit the time to complete is minimal, so front load to provide a sense of achievement.
My biggest complaint is the lack of new tracks in Forza 4, clearly a very expensive thing to build. Turn 10 chose only to add a couple of new tracks to the game and enhance the existing ones. This game would have been made just that much better had it included an Australian track like Bathurst. There is after all V8 Supercars in the game, but no tracks that they actually race on in real life.
Unfortunately the most realistic driving game is missing something realistic.. weather. There is still no rain, hail or snow. Sure there is sunrise and sunset skies that look amazing, but this is a big omission from the experience. Looks like we have to wait for the horsepower in the next Xbox and Forza 5 for that one.
Forza 4 is available in Australia on October 13th and exclusive to the Xbox 360. If your into driving at all, I strongly suggest picking this one up. Just remember this is more of the same great game with some nice improvements, not an revolution.
More @ ForzaMotorsport.net
Forza 4 demo now on Xbox Live for Gold Members. Get it.

Forza is back with another edition. The demo of Forza 4 has just hit the Xbox 360, weighing in at 1.27GB the wait for it to download will be agonizing for Forza fans. The download is being rolled out around the world, so some users may not see it yet. I have heard a couple of people have had success by logging out and back in repeatedly.
The demo will provide a taste of the new changes in Forza 4. More cars than ever before, improved physics and lighting, enhanced damage engine, but sadly no Kinect integration.
Update
You can now initiate the download of the Forza 4 demo via the Xbox Marketplace. Keep in mind that you will need a Gold Xbox Live Membership to get the demo today, those cheapskates have to wait a few more days.
First Impressions
Here’s what we know so far.. first off, the car models look fantastic! Ridiculously high polygons count, lines are perfectly curved, no 8 sided circles anywhere to be seen. There’s also a brand new physics engine that allows weight to be transferred not only front to back (under braking and acceleration), but suspension now compresses per-wheel. There’s subtle shakiness that just wasn’t there in Forza 3 giving the car a more realistic feeling of speed, particularly over bumps at high speed.
There’s also a new lighting engine which is shows off great shadows and car reflections, while the environment is complimented by an amazing sky texture. The only track available in the demo is a new one, called Bernese Alps, it’s a made up track, set in a realistic environment.
The demo consists of two game modes, Quick Race and Rivals. Play Career, Community and AutoVista is greyed out and unavailable. There’s 3 cars on offer in the Quick Race, the The 1970 Mercury Cougar Eliminator, 2011 Subaru WRX STI and 2010 Ferrari 458 Italia. The Pagati Zhonda C, BMW F10 M5 and Ferrari 458 are available to drive in the Rival challenges.
The damage system is significantly different. Scratches and impacts only effect that specific area where the contact takes place. In previous editions, a contact with the side of a car would simply switch in a crashed texture for the side of the vehicle. This is much more detailed and realistic. I’d expect nothing less from Turn 10.
Availability
The demo’s purpose of course is to entice you enough to buy the full game. While the demo lists the release date as October 11th, Aussie retailers have the 13th listed.
More information @ Xbox and ForzaMotorsport.
Forza 4 Steering Wheel at Tokyo Game Show
Image credit: CheapyD on Flickr
Forza fans rejoice, there’s a new game on the way (early October), complete with brand new accessories. The Forza 4 steering wheel and pedals set was on display at the Tokyo Game Show (going on right now). It is quite an upgrade on the original Microsoft Xbox Steering Wheel and pedals, providing a much more towards a realistic racing wheel, to please the hardcore driving fans.
At the bottom of the photo the details card shows a price tag of $31,490 Yen, translated to Aussie dollars, that puts the whole set CSR wheel, shifter and pedals is around A$395.77.
If that’s not enough for you, then you may want to consider the CSR Elite, just make sure your getaway from the bank is in a fast car. Forza 4 is due out early October, expect the CSR accessories shortly after.
For more information, check out Fanatec.
Jeremy Clarkson describes the Warthog in detail
In the lead up to an October launch of Forza 4, Jeremy Clarkson from Top Gear gives us comical run down of Halo 4’s Warthog. Apparently they get a number enquiries from fans as to why they haven’t yet reviewed the Warthog. Clarkson then launches into complex description of the animated vehicle that’d make even science nerd Adam Spencer blush. If you’ve got 2 minutes to spare its a good laugh.
More seriously, Forza 4 is highly anticipated with every previous Forza game raising the bar of driving simulation. This time round it’ll be interesting to see the Kinect integration which makes fans of the franchise both nervous and excited. Since Forza 3 we’ve had the release of GT5, which was visually stunning but was certainly lacking in areas. This time round, there will be no head-to-head battle between the racing sims, GT6 isn’t even being discussed at this point.
News regarding Forza 4 will come thick and fast over the next month in the lead up to its release, so expect a lot of coverage and a full review when the game ships.
Is it October yet ? Drifting the warthog around the Top Gear test track should be fun.
Hands-on: Ford Rally Simulator
Last week I got a chance to fulfil a racing lover’s dream and try out Ford’s Rally Simulator at the North American International Auto Show in Detroit, MI. Featuring a triple displays, steering wheel and pedals, racing seat all set on a suspended platform.
The whole rig is rolled, tilted and rotated across all three axis’s creating an awesome driving experience. Check out the video below showing off the tech. If only this thing could fit through the front door it’d have prime position in the lounge room.
A couple of things that were missing was a manual transmission option with shifter and handbrake for those tight turns.
techAU attended the North American International Auto Show as a guest of Ford Motor Company, covering flights and accommodation. My opinions posted here are my own.

